Playing Time Expectations

Player development is maximized in game situations and players must be afforded time on the pitch in order to grow. At the start of the season, the team coaches must clearly communicate the consequences regarding absences and tardiness with or without excuses. The repercussions must be fair and applied to all players on the team.

U10 and U12 Development Teams

No player should play less than half of a game if committed to the program

Coaches should establish a rotation system that provides each player with opportunities for action and rest

At this level, there is no reason to bench a player

Tier 1, 2 and 3 Teams U14 and older

There is no guarantee on the amount of playing time at U14 and older on Tier 1, 2 and 3 teams.  Playing time is impacted by a player’s committment, work ethic, attitude, competitive playing level, coachability, game significance and numerous other factors that will impact playing time in any game situations.   Teams at this level will endeavour to create exhibition and other game-time playing situations for player’s who may be finding less playing time in the most competitive game situations that a team may face. Playing time considerations are important at this level to have open and frank discussions with the team’s Head Coach to understand where your particular player fits in the competitive landscape within the team, understanding reasonable expectations for your player on playing time, and the opportunities for game playing time outside of core competitive matches.  Chinooks endeavours to create the conditions that every player is involved in competitive game playing situations to afford opportunities for all players to learn and grow in these situations, however in competitive matches for any given team playing time is not guaranteed.

All discipline issues warranting a “benching” must be communicated with the Club TD staff.

The reasoning for the below average playing time must be clearly communicated with the athlete.

A player’s “performance” and “impact” during a game may impact playing time at this level. This must be effectively communicated to the athlete.

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